1750
HQ:
Overlord Warscythe, Mindshackle Scarabs
Catacomb Command Barge
Royal Court:
3 Harbingers of Destruction, 1 Solar Pulse
Overlord Warscythe, Mindshackle Scarabs, Sempiternal Weave
Catacomb Command Barge
Royal Court:
3 Harbingers of Destruction, 1 Solar Pulse
Elites:
Triarch Stalker
Troops:
5 Warriors
5 Warriors
5 Warriors
5 Warriors
Fast Attack:
5 Wraiths , 3 Whip Coils
5 Wraiths , 3 Whip Coils , 1 Particle Caster
Heavy Support:
Annihilation Barge
Annihilation Barge
Annihilation Barge
so firstly my HQ's.....
Now one thing im not going to claim is that this is my unique set up, near enough everyone who plays necrons will see this at some point. The reason I have chosen to use an Overlord on Command Barge is that as a pair they can be lethal, they negate alot of fire power from your wraiths and if they survive they can cause carnage. with there strength 7 Warscythe and 2D6 Armour penetration they are just too good not to take. Also giving them Mindhshackle Scarabs makes them even more dangerous when they are on foot, who doesnt like watching a special character kill himself before moving on to the next without even throwing a punch? A great addition to any necron army , great anti tank, great for assaulting individual characters Mephiston, Sanguinor etc and the likes of daemon princes.
In my Royal Court i have 3 Harbingers of Destruction and one has a Solar Pulse. I chose to take the Destructeks due to there Strength 8 AP 2 shot , having 2 courts meens i can have 2 units of warriors with 2 lances in each , My Tacticts with these is to leave them in the warrior units and Camp inside Terrain, If needed take a couple of turns moving and shooting to reach a nearby objective. Which is another thing that is great about there weapons, who doesnt like a strength 8 shot that you can move into position if needed?
Next is my Elite choice...
Now a few people disagree with my choice to take this but i find that they can be incredible if used right. To fit this guy in i had to drop 2 Destructeks which wasnt really a problem since i had 2 melta shots at 24 inch range in place of there lances, so i was dropping new shots and gaining another AV13 Walker. This model comes in to play when you have a "MUST KILL" unit in the enemies army. How many times have you fired all of your crypteks and missed? Its not a good feeling but with this guy if he shoots at the "MUST KILL" unit and fails to destroy it anything else shooting at the same target is twin linked. This can be so helpful and can have a big influence on how the game unfolds. Also if he gets in to close range he has a nice flamer option which the necron army is lacking. He also gives a bit more survivability to the barges, If you have a walker with 2 Melta shots coming towards you and 2 Command barges makes Target priority a problem for your opponent. I really love this guy and plan on using him for a very long time, Never leave home without your Stalker :)
4 , 5 man Warrior units....
I've never been a fan of big troop units so this is not necessarily the best option but more my personal taste. i use them to hide , run and capture objectives, its an extra 5 wounds for my destructeks so not much to say about them really so ill move on.....
now my favourite unit in the codex....
Wraiths , Wraiths , Wraiths, I love them. They are fairly expensive but definitely worth it for what they do. they move like jump infantry, ignore terrain for movement, have a load of attacks , rending and a 3+ invulnerable save. Who can not want a unit of Wraiths in there army, Adding the Whip Coils just makes them aload better! Its like having a bowl full of Ice Cream, Perfect as it is but add Chocolate sauce and your in heaven :) ... I use my 2 units of Wraiths to steam infront of my army and go for the biggest scariest thing, if needed they can tie things up for a couple of turns to allow the rest of my army to deal with the not so threatening units.The only problem i have had with Wraiths is assaulting Paladins, They really do struggle, or it could just be that i had an unlucky game. It also makes a great assault unit when teaming up with a Mindshackle lord. I I will go in to Wraiths in more detail in a future post but it would be great to see how many you run in your army, if any? :O .
Now on to the Heavy support
3 Annihilation Barges....
Now, these are sometimes under rated and ignored by people who are not aware of what they can do. They are incredibly useful for taking out infantry and light armoured tanks. How, one word... TESLA!.... When rolling 4 twin linked shots and for every 6 you roll you get another 2 hits, so when fireing 3 of these in to anything your going to roll a few 6's ( unless your unlucky ) a few games ago i shot at a Marine Biker unit , i rolled 3 6's from one barge and 2 6's from the other 2 barges, thats 10 strength 7 hits from a 4 shot weapon, and 8 hits from each of the other 2 barges. Now whilst that is a bit of luck that shows the output that these Annihilation Barges can do. And then you have the Ark which can also be deadly. I sit all 3 close together towards the back of my board and if needed move them closer, they are a great gun platform and form a solid part of my list.
So thats the breakdown of my current list which i plan on using for a while. Any feedback would be great and if i wrote way too much for a single post, please let me know :) thanks for reading and keep checking back for future posts!