Wednesday 29 February 2012

My Introduction to Necrons





When the Necron Codex was released i told myself i would avoid them at all costs and not jump on the band wagon like alot of other people just because they was new.... That didn't last long. Just before i switched to them i was using a fairly competitive Blood Angel army but i wasn't doing that well in local tournaments. I had seen a couple of people using Necrons at a recent tournament in nottinghm and whilst watching the game for over a hour i was watching the Necrons just destroy everything they looked at and had no idea what was going on. I didn't know what he was doing or how he was doing it. But then i played a friend at a 1 day event and after only killing 2 warriors in his entire army and getting tabled i thought "ok, i've really got to see what's going on with this new shiny metal army!"  so i picked up the codex and the first time i had a look through it, it seemed very complex and fun to use.So i picked up my pen and paper and started writing lists. i took some elements from my friends list and tried to make it my own. I play in a fairly competitive group and attend some of the top UK tournaments so i was looking to write something as cheesy and dirty as i could ( i learnt from he who shall not be named ) :)
This is what i came up with:

HQ
Overlord: Mind Shackle Scarabs, Warscythe
Dedicated Transport: Catacomb Command Barge

Overlord: Mind Shackle Scarabs, Warscythe
Dedicated Transport: Catacomb Command Barge

Royal Court:
4 Harbingers of Destruction: 1 Solar Pulse

Royal Court
4 Harbingers of Destruction: 1 Solar Pulse

Troops
5 Warriors

5 Warriors

5 Warriors

5 Warriors

Fast Attack
8 Canoptek Scarabs

8 Canoptek Scarabs

6 Canoptek Wraiths: 6 Whip Coils

Heavy Support
Annihilation Barge

Annihilation Barge

Annihilation Barge

This comes in dead on 1750pts and can easily be changed to 1500pts and 2000pts with little change which was a big plus side. my aim with the army was to make it totaly different to my current Blood Angel army. In short i had 2 land raiders with assault squads inside, 1 redeemer with terminators inside, mephiston and 2 predators. It was a 1 hit wonder if the terminators died i had no chance so i wanted something with a few more models than can easily adapt to different situations.  

I run 2 Crypteks ( 1 from each court ) in my warrior squads which makes every unit in the list able to deal with tanks and infantry ( some better than others ) all i had to do is play test it!. 

3 comments:

  1. yo, jay.

    make some more posts dawg!

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  2. if it comes down to an objective game you will have a hard time walking those small units over the board , I Suggest you put at least 2 in ghost arcs, make the courts 2 man strong, lower the scarabs to 5 each and maybe take away one wraith as well.

    GL

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  3. hi guys, sorry that ive been away ( real life getting in the way ) but ill be putting up another post tonight going over a few of my recent battles with the list and what i think the good and bad parts are.

    Yes Stefan your 100% correct, it is a problem in large objective games but after a few games against some tough opponents ( and going to a tournament which i will be covering in the next post ) i dont feel the need to move the warriors. if objectives are possitioned appropriatly i dont need to move far. usually takes 2 turns walking to the next nearest objectives and with my current list ( which i will also show in the next post ) i have 2 units of wraiths which are great to contest and kill scoring units, anyway ill go through my experiences tonight then would be great to hear your views! :)

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